The Ahroun can target the bones of a specific limb and then break them with a single punch. Broken arms and legs appropriately handicap the victim in combat.

Broken ribs make movement more difficult and may puncture a lung. Broken skulls cause unconsciousness in most cases, while broken spines cause paralysis.

The difficulty of shattering a bone is inversely proportional to the degree of incapacity the victim will suffer as a result of the attack; the damage caused by successful use of this gift is often less than a successful strike with claws, and is not aggravated, but it cannot be "soaked".


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